// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VERTEXMAPPER_HPP #define NAZARA_VERTEXMAPPER_HPP #include #include #include #include #include namespace Nz { class SubMesh; class NAZARA_UTILITY_API VertexMapper { public: VertexMapper(SubMesh* subMesh, BufferAccess access = BufferAccess_ReadWrite); VertexMapper(VertexBuffer* vertexBuffer, BufferAccess access = BufferAccess_ReadWrite); VertexMapper(const SubMesh* subMesh, BufferAccess access = BufferAccess_ReadOnly); VertexMapper(const VertexBuffer* vertexBuffer, BufferAccess access = BufferAccess_ReadOnly); ~VertexMapper(); template SparsePtr GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0); inline const VertexBuffer* GetVertexBuffer() const; inline std::size_t GetVertexCount() const; template bool HasComponentOfType(VertexComponent component) const; void Unmap(); private: BufferMapper m_mapper; }; } #include #endif // NAZARA_VERTEXMAPPER_HPP