/* Copyright (c) <2003-2019> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #ifndef __DG_CONVEXHULL_3D__ #define __DG_CONVEXHULL_3D__ #include "dgStdafx.h" #include "dgList.h" #include "dgArray.h" #include "dgPlane.h" #include "dgVector.h" #include "dgMatrix.h" #include "dgQuaternion.h" #define DG_OLD_CONVEXHULL_3D class dgMemoryAllocator; class dgConvexHull3DVertex; class dgConvexHull3dAABBTreeNode; class dgConvexHull3DFace { public: dgConvexHull3DFace(); void SetMark(dgInt32 mark) {m_mark = mark;} dgInt32 GetMark() const {return m_mark;} dgList::dgListNode* GetTwin(dgInt32 index) const { return m_twin[index];} private: dgFloat64 Evalue (const dgBigVector* const pointArray, const dgBigVector& point) const; dgBigPlane GetPlaneEquation (const dgBigVector* const pointArray) const; public: dgInt32 m_index[3]; private: dgInt32 m_mark; dgList::dgListNode* m_twin[3]; friend class dgConvexHull3d; }; class dgConvexHull3d: public dgList { #ifdef DG_OLD_CONVEXHULL_3D class dgNormalMap; #endif public: dgConvexHull3d(const dgConvexHull3d& source); dgConvexHull3d(dgMemoryAllocator* const allocator, const dgFloat64* const vertexCloud, dgInt32 strideInBytes, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount = 0x7fffffff); virtual ~dgConvexHull3d(); dgInt32 GetVertexCount() const; const dgBigVector* GetVertexPool() const; const dgBigVector& GetVertex(dgInt32 i) const; dgFloat64 GetDiagonal() const; void GetAABB (dgBigVector& boxP0, dgBigVector& boxP1) const; dgFloat64 RayCast (const dgBigVector& localP0, const dgBigVector& localP1) const; void CalculateVolumeAndSurfaceArea (dgFloat64& volume, dgFloat64& surcafeArea) const; protected: dgConvexHull3d(dgMemoryAllocator* const allocator); void BuildHull (const dgFloat64* const vertexCloud, dgInt32 strideInBytes, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount); virtual dgListNode* AddFace (dgInt32 i0, dgInt32 i1, dgInt32 i2); virtual void DeleteFace (dgListNode* const node) ; virtual dgInt32 InitVertexArray(dgConvexHull3DVertex* const points, const dgFloat64* const vertexCloud, dgInt32 strideInBytes, dgInt32 count, void* const memoryPool, dgInt32 maxMemSize); bool CheckFlatSurface(dgConvexHull3dAABBTreeNode* vertexTree, dgConvexHull3DVertex* const points, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount); void CalculateConvexHull2d (dgConvexHull3dAABBTreeNode* vertexTree, dgConvexHull3DVertex* const points, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount); void CalculateConvexHull3d (dgConvexHull3dAABBTreeNode* vertexTree, dgConvexHull3DVertex* const points, dgInt32 count, dgFloat64 distTol, dgInt32 maxVertexCount); dgInt32 SupportVertex (dgConvexHull3dAABBTreeNode** const tree, const dgConvexHull3DVertex* const points, const dgBigVector& dir, const bool removeEntry = true) const; dgFloat64 TetrahedrumVolume (const dgBigVector& p0, const dgBigVector& p1, const dgBigVector& p2, const dgBigVector& p3) const; dgInt32 GetUniquePoints(dgConvexHull3DVertex* const points, const dgFloat64* const vertexCloud, dgInt32 strideInBytes, dgInt32 count, void* const memoryPool, dgInt32 maxMemSize); dgConvexHull3dAABBTreeNode* BuildTree (dgConvexHull3dAABBTreeNode* const parent, dgConvexHull3DVertex* const points, dgInt32 count, dgInt32 baseIndex, dgInt8** const memoryPool, dgInt32& maxMemSize) const; static dgInt32 ConvexCompareVertex(const dgConvexHull3DVertex* const A, const dgConvexHull3DVertex* const B, void* const context); bool Sanity() const; void Save (const char* const filename) const; dgInt32 m_count; dgFloat64 m_diag; dgBigVector m_aabbP0; dgBigVector m_aabbP1; dgArray m_points; }; inline dgInt32 dgConvexHull3d::GetVertexCount() const { return m_count; } inline const dgBigVector* dgConvexHull3d::GetVertexPool() const { return &m_points[0]; } inline const dgBigVector& dgConvexHull3d::GetVertex(dgInt32 index) const { return m_points[index]; } inline dgFloat64 dgConvexHull3d::GetDiagonal() const { return m_diag; } inline void dgConvexHull3d::GetAABB (dgBigVector& boxP0, dgBigVector& boxP1) const { boxP0 = m_aabbP0; boxP1 = m_aabbP1; } #endif