// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_VULKANMULTIPLEFRAMEBUFFER_HPP #define NAZARA_VULKANRENDERER_VULKANMULTIPLEFRAMEBUFFER_HPP #include #include namespace Nz { class NAZARA_VULKANRENDERER_API VulkanMultipleFramebuffer final : public VulkanFramebuffer { public: inline VulkanMultipleFramebuffer(Vk::Framebuffer* framebuffers, std::size_t count); VulkanMultipleFramebuffer(const VulkanMultipleFramebuffer&) = delete; VulkanMultipleFramebuffer(VulkanMultipleFramebuffer&&) noexcept = default; ~VulkanMultipleFramebuffer() = default; inline const Vk::Framebuffer& GetFramebuffer(std::size_t index) const; inline std::size_t GetFramebufferCount() const; VulkanMultipleFramebuffer& operator=(const VulkanMultipleFramebuffer&) = delete; VulkanMultipleFramebuffer& operator=(VulkanMultipleFramebuffer&&) noexcept = default; private: std::vector m_framebuffers; }; } #include #endif // NAZARA_VULKANRENDERER_VULKANMULTIPLEFRAMEBUFFER_HPP