// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Vulkan Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_VKPIPELINECACHE_HPP #define NAZARA_VULKANRENDERER_VKPIPELINECACHE_HPP #include #include namespace Nz { namespace Vk { class PipelineCache : public DeviceObject { friend DeviceObject; public: PipelineCache() = default; PipelineCache(const PipelineCache&) = delete; PipelineCache(PipelineCache&&) = default; ~PipelineCache() = default; PipelineCache& operator=(const PipelineCache&) = delete; PipelineCache& operator=(PipelineCache&&) = delete; private: static inline VkResult CreateHelper(Device& device, const VkPipelineCacheCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineCache* handle); static inline void DestroyHelper(Device& device, VkPipelineCache handle, const VkAllocationCallbacks* allocator); }; } } #include #endif // NAZARA_VULKANRENDERER_VKPIPELINECACHE_HPP