LIBRARY.Name = "chipmunk" LIBRARY.Defines = { "CP_USE_CGTYPES=0", "DRAW_CLOSEST=0", "DRAW_EPA=0", "DRAW_GJK=0", "TARGET_IPHONE_SIMULATOR=0", "TARGET_OS_IPHONE=0", "TARGET_OS_MAC=0", } LIBRARY.Language = "C++" LIBRARY.Files = { "../thirdparty/include/chipmunk/*.h", "../thirdparty/src/chipmunk/*.h", "../thirdparty/src/chipmunk/*.c", }