// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_ABSTRACTBUFFER_HPP #define NAZARA_ABSTRACTBUFFER_HPP #include namespace Nz { class NAZARA_UTILITY_API AbstractBuffer { public: AbstractBuffer() = default; virtual ~AbstractBuffer(); virtual bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static) = 0; virtual void Destroy() = 0; virtual bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false) = 0; virtual bool IsHardware() const = 0; virtual void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) = 0; virtual bool Unmap() = 0; }; } #endif // NAZARA_ABSTRACTBUFFER_HPP