// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VERTEXBUFFER_HPP #define NAZARA_VERTEXBUFFER_HPP #include #include #include #include #include #include namespace Nz { class VertexBuffer; using VertexBufferConstRef = ObjectRef; using VertexBufferRef = ObjectRef; class NAZARA_UTILITY_API VertexBuffer : public RefCounted { public: VertexBuffer() = default; VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer); VertexBuffer(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset); VertexBuffer(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static); VertexBuffer(const VertexBuffer& vertexBuffer); ~VertexBuffer(); bool Fill(const void* data, unsigned int startVertex, unsigned int length, bool forceDiscard = false); bool FillRaw(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false); Buffer* GetBuffer() const; unsigned int GetEndOffset() const; unsigned int GetStartOffset() const; unsigned int GetStride() const; unsigned int GetVertexCount() const; const VertexDeclaration* GetVertexDeclaration() const; bool IsHardware() const; bool IsValid() const; void* Map(BufferAccess access, unsigned int startVertex = 0, unsigned int length = 0); void* Map(BufferAccess access, unsigned int startVertex = 0, unsigned int length = 0) const; void* MapRaw(BufferAccess access, unsigned int offset = 0, unsigned int size = 0); void* MapRaw(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) const; void Reset(); void Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer); void Reset(const VertexDeclaration* vertexDeclaration, Buffer* buffer, unsigned int startOffset, unsigned int endOffset); void Reset(const VertexDeclaration* vertexDeclaration, unsigned int length, UInt32 storage = DataStorage_Software, BufferUsage usage = BufferUsage_Static); void Reset(const VertexBuffer& vertexBuffer); bool SetStorage(UInt32 storage); void SetVertexDeclaration(const VertexDeclaration* vertexDeclaration); void Unmap() const; VertexBuffer& operator=(const VertexBuffer& vertexBuffer); template static VertexBufferRef New(Args&&... args); // Signals: NazaraSignal(OnVertexBufferRelease, const VertexBuffer* /*vertexBuffer*/); private: BufferRef m_buffer; VertexDeclarationConstRef m_vertexDeclaration; unsigned int m_endOffset; unsigned int m_startOffset; unsigned int m_vertexCount; }; } #include #endif // NAZARA_VERTEXBUFFER_HPP