// Copyright (C) 2015 Alexandre Janniaux // This file is part of the "Nazara Engine - Core module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include #include #include namespace Nz { ThreadImpl::ThreadImpl(Functor* functor) { int error = pthread_create(&m_handle, nullptr, &ThreadImpl::ThreadProc, functor); if (error != 0) NazaraInternalError("Failed to create thread: " + Error::GetLastSystemError()); } void ThreadImpl::Detach() { pthread_detach(m_handle); } void ThreadImpl::Join() { pthread_join(m_handle, nullptr); } void* ThreadImpl::ThreadProc(void* userdata) { Functor* func = static_cast(userdata); func->Run(); delete func; return nullptr; } void ThreadImpl::Sleep(UInt32 time) { // code from SFML2 Unix SleepImpl.cpp source https://github.com/LaurentGomila/SFML/blob/master/src/SFML/System/Unix/SleepImpl.cpp // usleep is not reliable enough (it might block the // whole process instead of just the current thread) // so we must use pthread_cond_timedwait instead // this implementation is inspired from Qt // get the current time timeval tv; gettimeofday(&tv, nullptr); // construct the time limit (current time + time to wait) timespec ti; ti.tv_nsec = (tv.tv_usec + (time % 1000)) * 1000; ti.tv_sec = tv.tv_sec + (time / 1000) + (ti.tv_nsec / 1000000000); ti.tv_nsec %= 1000000000; // create a mutex and thread condition pthread_mutex_t mutex; pthread_mutex_init(&mutex, nullptr); pthread_cond_t condition; pthread_cond_init(&condition, nullptr); // wait... pthread_mutex_lock(&mutex); pthread_cond_timedwait(&condition, &mutex, &ti); pthread_mutex_unlock(&mutex); // destroy the mutex and condition pthread_cond_destroy(&condition); pthread_mutex_destroy(&mutex); } }