TOOL.Name = "SDKServer" TOOL.Directory = "../SDK" TOOL.Kind = "Library" TOOL.TargetDirectory = "../lib" TOOL.Defines = { "NDK_BUILD", "NDK_SERVER" } TOOL.Includes = { "../include", "../src" } TOOL.Files = { "../include/NazaraSDK/**.hpp", "../include/NazaraSDK/**.inl", "../src/NazaraSDK/**.hpp", "../src/NazaraSDK/**.inl", "../src/NazaraSDK/**.cpp" } -- Excludes client-only files TOOL.FilesExcluded = { "../*/NazaraSDK/BaseWidget.*", "../*/NazaraSDK/Canvas.*", "../*/NazaraSDK/Console.*", "../*/NazaraSDK/**/CameraComponent.*", "../*/NazaraSDK/**/DebugComponent.*", "../*/NazaraSDK/**/DebugSystem.*", "../*/NazaraSDK/**/GraphicsComponent.*", "../*/NazaraSDK/**/LightComponent.*", "../*/NazaraSDK/**/ListenerComponent.*", "../*/NazaraSDK/**/ListenerSystem.*", "../*/NazaraSDK/**/Particle*Component.*", "../*/NazaraSDK/**/ParticleSystem.*", "../*/NazaraSDK/**/RenderSystem.*", "../*/NazaraSDK/**/*Layout*.*", "../*/NazaraSDK/**/*Widget*.*" } TOOL.Libraries = { "NazaraCore", "NazaraNetwork", "NazaraPhysics2D", "NazaraPhysics3D", "NazaraShader", "NazaraUtility" }