// Copyright (C) 2013 Jérôme Leclercq // This file is part of the "Nazara Engine - Physics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include #include NzBaseGeom::NzBaseGeom(NzPhysWorld* physWorld) : m_world(physWorld) { } NzBaseGeom::~NzBaseGeom() { NewtonReleaseCollision(m_world->GetHandle(), m_collision); } NzCubef NzBaseGeom::ComputeAABB(const NzVector3f& translation, const NzQuaternionf& rotation, const NzVector3f& scale) const { NzVector3f min, max; NewtonCollisionCalculateAABB(m_collision, NzMatrix4f::Transform(translation, rotation), min, max); // Et on applique le scale à la fin return NzCubef(scale*min, scale*max); } NzCubef NzBaseGeom::ComputeAABB(const NzMatrix4f& offsetMatrix) const { NzVector3f min, max; NewtonCollisionCalculateAABB(m_collision, offsetMatrix, min, max); return NzCubef(min, max); } void NzBaseGeom::ComputeInertialMatrix(NzVector3f* inertia, NzVector3f* center) const { float inertiaMatrix[3]; float origin[3]; NewtonConvexCollisionCalculateInertialMatrix(m_collision, inertiaMatrix, origin); if (inertia) inertia->Set(inertiaMatrix); if (center) center->Set(origin); } float NzBaseGeom::ComputeVolume() const { return NewtonConvexCollisionCalculateVolume(m_collision); } NewtonCollision* NzBaseGeom::GetHandle() const { return m_collision; } NzPhysWorld* NzBaseGeom::GetWorld() const { return m_world; } /********************************** BoxGeom **********************************/ NzBoxGeom::NzBoxGeom(NzPhysWorld* physWorld, const NzVector3f& lengths, const NzVector3f& translation, const NzQuaternionf& rotation) : NzBaseGeom(physWorld), m_lengths(lengths) { m_collision = NewtonCreateBox(physWorld->GetHandle(), lengths.x, lengths.y, lengths.z, 0, NzMatrix4f::Transform(translation, rotation)); } NzVector3f NzBoxGeom::GetLengths() const { return m_lengths; } nzGeomType NzBoxGeom::GetType() const { return nzGeomType_Box; } /******************************** CapsuleGeom ********************************/ NzCapsuleGeom::NzCapsuleGeom(NzPhysWorld* physWorld, float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation) : NzBaseGeom(physWorld), m_length(length), m_radius(radius) { m_collision = NewtonCreateCapsule(physWorld->GetHandle(), radius, length, 0, NzMatrix4f::Transform(translation, rotation)); } float NzCapsuleGeom::GetLength() const { return m_length; } float NzCapsuleGeom::GetRadius() const { return m_radius; } nzGeomType NzCapsuleGeom::GetType() const { return nzGeomType_Capsule; } /******************************* CompoundGeom ********************************/ NzCompoundGeom::NzCompoundGeom(NzPhysWorld* physWorld, NzBaseGeom* geoms, unsigned int geomCount) : NzBaseGeom(physWorld) { std::vector collisions; collisions.reserve(geomCount); for (unsigned int i = 0; i < geomCount; ++i) { if (geoms[i].GetType() == nzGeomType_Compound) { NewtonCollisionInfoRecord info; NewtonCollisionGetInfo(geoms[i].GetHandle(), &info); unsigned int count = info.m_compoundCollision.m_chidrenCount; for (unsigned int j = 0; j < count; ++j) collisions.push_back(info.m_compoundCollision.m_chidren[j]); } else collisions.push_back(geoms[i].GetHandle()); } m_collision = NewtonCreateCompoundCollision(physWorld->GetHandle(), collisions.size(), &collisions[0], 0); } nzGeomType NzCompoundGeom::GetType() const { return nzGeomType_Compound; } /********************************* ConeGeom **********************************/ NzConeGeom::NzConeGeom(NzPhysWorld* physWorld, float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation) : NzBaseGeom(physWorld), m_length(length), m_radius(radius) { m_collision = NewtonCreateCone(physWorld->GetHandle(), radius, length, 0, NzMatrix4f::Transform(translation, rotation)); } float NzConeGeom::GetLength() const { return m_length; } float NzConeGeom::GetRadius() const { return m_radius; } nzGeomType NzConeGeom::GetType() const { return nzGeomType_Cone; } /****************************** ConvexHullGeom *******************************/ NzConvexHullGeom::NzConvexHullGeom(NzPhysWorld* physWorld, const NzVector3f* vertices, unsigned int vertexCount, unsigned int stride, float tolerance, const NzVector3f& translation, const NzQuaternionf& rotation) : NzBaseGeom(physWorld) { m_collision = NewtonCreateConvexHull(physWorld->GetHandle(), vertexCount, reinterpret_cast(vertices), stride, tolerance, 0, NzMatrix4f::Transform(translation, rotation)); } nzGeomType NzConvexHullGeom::GetType() const { return nzGeomType_Compound; } /******************************* CylinderGeom ********************************/ NzCylinderGeom::NzCylinderGeom(NzPhysWorld* physWorld, float length, float radius, const NzVector3f& translation, const NzQuaternionf& rotation) : NzBaseGeom(physWorld), m_length(length), m_radius(radius) { m_collision = NewtonCreateCylinder(physWorld->GetHandle(), radius, length, 0, NzMatrix4f::Transform(translation, rotation)); } float NzCylinderGeom::GetLength() const { return m_length; } float NzCylinderGeom::GetRadius() const { return m_radius; } nzGeomType NzCylinderGeom::GetType() const { return nzGeomType_Cylinder; } /********************************* NullGeom **********************************/ NzNullGeom::NzNullGeom(NzPhysWorld* physWorld) : NzBaseGeom(physWorld) { m_collision = NewtonCreateNull(physWorld->GetHandle()); } nzGeomType NzNullGeom::GetType() const { return nzGeomType_Null; } /******************************** SphereGeom *********************************/ NzSphereGeom::NzSphereGeom(NzPhysWorld* physWorld, const NzVector3f& radius, const NzVector3f& translation) : NzBaseGeom(physWorld), m_radius(radius) { m_collision = NewtonCreateSphere(physWorld->GetHandle(), radius.x, radius.y, radius.z, 0, NzMatrix4f::Translate(translation)); } NzSphereGeom::NzSphereGeom(NzPhysWorld* physWorld, float radius, const NzVector3f& translation) : NzSphereGeom(physWorld, NzVector3f(radius), translation) { } NzVector3f NzSphereGeom::GetRadius() const { return m_radius; } nzGeomType NzSphereGeom::GetType() const { return nzGeomType_Sphere; }