// Copyright (C) 2014 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_DEFERREDRENDERQUEUE_HPP #define NAZARA_DEFERREDRENDERQUEUE_HPP #include #include #include #include #include #include #include #include #include #include #include #include class NzForwardRenderQueue; class NAZARA_API NzDeferredRenderQueue : public NzAbstractRenderQueue, NzResourceListener { public: NzDeferredRenderQueue(NzForwardRenderQueue* forwardQueue); ~NzDeferredRenderQueue() = default; void AddBillboard(const NzMaterial* material, const NzVector3f& position, const NzVector2f& size, const NzVector2f& sinCos = NzVector2f(0.f, 1.f), const NzColor& color = NzColor::White) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr = nullptr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr, NzSparsePtr alphaPtr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr alphaPtr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr = nullptr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr sinCosPtr, NzSparsePtr alphaPtr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr colorPtr = nullptr) override; void AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr positionPtr, NzSparsePtr sizePtr, NzSparsePtr anglePtr, NzSparsePtr alphaPtr) override; void AddDrawable(const NzDrawable* drawable) override; void AddLight(const NzLight* light) override; void AddMesh(const NzMaterial* material, const NzMeshData& meshData, const NzBoxf& meshAABB, const NzMatrix4f& transformMatrix) override; void AddSprites(const NzMaterial* material, const NzVertexStruct_XYZ_Color_UV* vertices, unsigned int spriteCount, const NzTexture* overlay = nullptr) override; void Clear(bool fully); struct MeshDataComparator { bool operator()(const NzMeshData& data1, const NzMeshData& data2); }; struct MeshInstanceEntry { MeshInstanceEntry(NzResourceListener* listener, int indexBufferValue, int vertexBufferValue) : indexBufferListener(listener, indexBufferValue), vertexBufferListener(listener, vertexBufferValue) { } std::vector instances; NzIndexBufferConstListener indexBufferListener; NzVertexBufferConstListener vertexBufferListener; }; typedef std::map MeshInstanceContainer; struct BatchedModelMaterialComparator { bool operator()(const NzMaterial* mat1, const NzMaterial* mat2); }; struct BatchedModelEntry { BatchedModelEntry(NzResourceListener* listener, int materialValue) : materialListener(listener, materialValue) { } NzMaterialConstListener materialListener; MeshInstanceContainer meshMap; bool enabled = false; bool instancingEnabled = false; }; typedef std::map ModelBatches; typedef std::vector LightContainer; ModelBatches opaqueModels; LightContainer directionalLights; LightContainer pointLights; LightContainer spotLights; NzForwardRenderQueue* m_forwardQueue; private: bool OnResourceDestroy(const NzResource* resource, int index) override; void OnResourceReleased(const NzResource* resource, int index) override; }; #endif // NAZARA_DEFERREDRENDERQUEUE_HPP