#ifndef __MOUSECLICKSTATE_HPP__ #define __MOUSECLICKSTATE_HPP__ #include "BaseState.hpp" class StateContext; enum class MouseStatus { DoubleClick, Pressed, Released }; class MouseClickState : public BaseState { public: MouseClickState(StateContext& stateContext); void Enter(Ndk::StateMachine& fsm) override; private: void DrawMenu() override; void ManageInput(MouseStatus mouseStatus, const Nz::WindowEvent::MouseButtonEvent& mouse, Ndk::StateMachine& fsm); NazaraSlot(Nz::EventHandler, OnKeyPressed, m_keyPressedSlot); NazaraSlot(Nz::EventHandler, OnMouseButtonDoubleClicked, m_mouseButtonDoubleClickedSlot); NazaraSlot(Nz::EventHandler, OnMouseButtonPressed, m_mouseButtonPressedSlot); NazaraSlot(Nz::EventHandler, OnMouseButtonReleased, m_mouseButtonReleasedSlot); }; #endif // __MOUSECLICKSTATE_HPP__