project "NazaraRenderer" links "gdi32" links "opengl32" links "winmm" files { "../include/Nazara/Renderer/**.hpp", "../include/Nazara/Renderer/**.inl", "../src/Nazara/Renderer/**.hpp", "../src/Nazara/Renderer/**.cpp" } if (os.is("windows")) then excludes { "../src/Nazara/Renderer/Posix/*.hpp", "../src/Nazara/Renderer/Posix/*.cpp" } else excludes { "../src/Nazara/Renderer/Win32/*.hpp", "../src/Nazara/Renderer/Win32/*.cpp" } end configuration "DebugStatic" links "NazaraCored-s" links "NazaraUtilityd-s" targetname "NazaraRendererd" configuration "ReleaseStatic" links "NazaraCore-s" links "NazaraUtility-s" targetname "NazaraRenderer" configuration "DebugDLL" links "NazaraCored" links "NazaraUtilityd" targetname "NazaraRendererd" configuration "ReleaseDLL" links "NazaraCore" links "NazaraUtility" targetname "NazaraRenderer"