// Copyright (C) 2012 Rémi Bèges // This file is part of the "Nazara Engine". // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VECTOR3_HPP #define NAZARA_VECTOR3_HPP #include #include template class NzVector3 { public: NzVector3(); NzVector3(T X, T Y, T Z); explicit NzVector3(T scale); NzVector3(T vec[3]); NzVector3(const NzVector2& vec); template explicit NzVector3(const NzVector3& vec); NzVector3(const NzVector3& vec) = default; ~NzVector3() = default; T AbsDotProduct(const NzVector3& vec) const; NzVector3 CrossProduct(const NzVector3& vec) const; T Distance(const NzVector3& vec) const; float Distancef(const NzVector3& vec) const; T DotProduct(const NzVector3& vec) const; NzVector3 GetNormal() const; void MakeCeil(const NzVector3& vec); void MakeFloor(const NzVector3& vec); T Length() const; float Lengthf() const; void Normalize(); T SquaredDistance(const NzVector3& vec) const; T SquaredLength() const; NzString ToString() const; operator T*(); operator const T*() const; T& operator[](unsigned int i); T operator[](unsigned int i) const; const NzVector3& operator+() const; NzVector3 operator-() const; NzVector3 operator+(const NzVector3& vec) const; NzVector3 operator-(const NzVector3& vec) const; NzVector3 operator*(const NzVector3& vec) const; NzVector3 operator*(T scale) const; NzVector3 operator/(const NzVector3& vec) const; NzVector3 operator/(T scale) const; NzVector3& operator+=(const NzVector3& vec); NzVector3& operator-=(const NzVector3& vec); NzVector3& operator*=(const NzVector3& vec); NzVector3& operator*=(T scale); NzVector3& operator/=(const NzVector3& vec); NzVector3& operator/=(T scale); bool operator==(const NzVector3& vec) const; bool operator!=(const NzVector3& vec) const; bool operator<(const NzVector3& vec) const; bool operator<=(const NzVector3& vec) const; bool operator>(const NzVector3& vec) const; bool operator>=(const NzVector3& vec) const; T x; T y; T z; }; template std::ostream& operator<<(std::ostream& out, const NzVector3& vec); template NzVector3 operator*(T scale, const NzVector3& vec); template NzVector3 operator/(T scale, const NzVector3& vec); typedef NzVector3 NzVector3d; typedef NzVector3 NzVector3f; typedef NzVector3 NzVector3i; typedef NzVector3 NzVector3ui; #include #endif // NAZARA_VECTOR3_HPP