// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - OpenGL renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_OPENGLRENDERER_OPENGLRENDERPASS_HPP #define NAZARA_OPENGLRENDERER_OPENGLRENDERPASS_HPP #include #include #include #include namespace Nz { class NAZARA_OPENGLRENDERER_API OpenGLRenderPass final : public RenderPass { public: using RenderPass::RenderPass; OpenGLRenderPass(const OpenGLRenderPass&) = delete; OpenGLRenderPass(OpenGLRenderPass&&) noexcept = default; ~OpenGLRenderPass() = default; OpenGLRenderPass& operator=(const OpenGLRenderPass&) = delete; OpenGLRenderPass& operator=(OpenGLRenderPass&&) noexcept = default; }; } #include #endif // NAZARA_OPENGLRENDERER_OPENGLRENDERPASS_HPP