// Copyright (C) 2015 Alexandre Janniaux // This file is part of the "Nazara Engine - Core module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include #include namespace Nz { DirectoryImpl::DirectoryImpl(const Directory* parent) { NazaraUnused(parent); } void DirectoryImpl::Close() { closedir(m_handle); } String DirectoryImpl::GetResultName() const { return m_result->d_name; } UInt64 DirectoryImpl::GetResultSize() const { struct stat64 resulststat; stat64(m_result->d_name, &resulststat); return static_cast(resulststat.st_size); } bool DirectoryImpl::IsResultDirectory() const { struct stat64 filestats; if (stat64(m_result->d_name, &filestats) == -1) // error return false; return S_ISDIR(filestats.st_mode); } bool DirectoryImpl::NextResult() { if ((m_result = readdir64(m_handle))) return true; else { if (errno == EBADF || errno == EOVERFLOW) NazaraError("Unable to get next result: " + Error::GetLastSystemError()); return false; } } bool DirectoryImpl::Open(const String& dirPath) { m_handle = opendir(dirPath.GetConstBuffer()); if (!m_handle) { NazaraError("Unable to open directory: " + Error::GetLastSystemError()); return false; } return true; } bool DirectoryImpl::Create(const String& dirPath) { mode_t permissions = S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH; // TODO: check permissions, no right to execute but read and write for every others. return mkdir(dirPath.GetConstBuffer(), permissions) != -1; } bool DirectoryImpl::Exists(const String& dirPath) { struct stat64 filestats; if (stat64(dirPath.GetConstBuffer(), &filestats) == -1) // error return false; return S_ISDIR(filestats.st_mode) || S_ISREG(filestats.st_mode); } String DirectoryImpl::GetCurrent() { String currentPath; char path[MAXPATHLEN]; if (getcwd(path, MAXPATHLEN)) currentPath = path; else NazaraError("Unable to get current directory: " + Error::GetLastSystemError()); // Bug: initialisation -> if no path for log ! return currentPath; } bool DirectoryImpl::Remove(const String& dirPath) { bool success = rmdir(dirPath.GetConstBuffer()) != -1; return success; } }