// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { inline const RenderPipelineLayoutInfo& ShaderReflection::GetPipelineLayoutInfo() const { return m_pipelineLayoutInfo; } inline auto ShaderReflection::GetExternalBlockByTag(const std::string& tag) const -> const ExternalBlockData* { auto it = m_externalBlocks.find(tag); if (it == m_externalBlocks.end()) return nullptr; return &it->second; } inline auto ShaderReflection::GetOptionByName(const std::string& optionName) const -> const OptionData* { auto it = m_options.find(optionName); if (it == m_options.end()) return nullptr; return &it->second; } inline auto ShaderReflection::GetStructByIndex(std::size_t structIndex) const -> const StructData* { auto it = m_structs.find(structIndex); if (it == m_structs.end()) return nullptr; return &it->second; } } #include