// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include NzUberShaderInstancePreprocessor::NzUberShaderInstancePreprocessor(const NzShader* shader) : NzUberShaderInstance(shader) { } NzUberShaderInstancePreprocessor::~NzUberShaderInstancePreprocessor() = default; bool NzUberShaderInstancePreprocessor::Activate() const { NzRenderer::SetShader(m_shader); return true; }