// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_OPENGLRENDERER_OPENGLRENDERPASS_HPP #define NAZARA_OPENGLRENDERER_OPENGLRENDERPASS_HPP #include #include #include #include namespace Nz { class NAZARA_OPENGLRENDERER_API OpenGLRenderPass final : public RenderPass { public: OpenGLRenderPass() = default; OpenGLRenderPass(const OpenGLRenderPass&) = delete; OpenGLRenderPass(OpenGLRenderPass&&) noexcept = default; ~OpenGLRenderPass() = default; OpenGLRenderPass& operator=(const OpenGLRenderPass&) = delete; OpenGLRenderPass& operator=(OpenGLRenderPass&&) noexcept = default; }; } #include #endif // NAZARA_OPENGLRENDERER_OPENGLRENDERPASS_HPP