// Copyright (C) 201 Jérôme Leclercq // This file is part of the "Nazara Engine - Vulkan Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_RENDERTARGET_HPP #define NAZARA_VULKANRENDERER_RENDERTARGET_HPP #include #include #include #include #include #include #include #include namespace Nz { class NAZARA_VULKANRENDERER_API VkRenderTarget { public: VkRenderTarget() = default; VkRenderTarget(const VkRenderTarget&) = delete; VkRenderTarget(VkRenderTarget&&) = delete; ///TOOD? virtual ~VkRenderTarget(); virtual bool Acquire(UInt32* imageIndex, VkSemaphore signalSemaphore = VK_NULL_HANDLE, VkFence signalFence = VK_NULL_HANDLE) const = 0; virtual const Vk::Framebuffer& GetFrameBuffer(UInt32 imageIndex) const = 0; virtual UInt32 GetFramebufferCount() const = 0; inline const Vk::RenderPass& GetRenderPass() const; virtual void Present(UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) = 0; VkRenderTarget& operator=(const VkRenderTarget&) = delete; VkRenderTarget& operator=(VkRenderTarget&&) = delete; ///TOOD? // Signals: NazaraSignal(OnRenderTargetRelease, const VkRenderTarget* /*renderTarget*/); NazaraSignal(OnRenderTargetSizeChange, const VkRenderTarget* /*renderTarget*/); protected: void Destroy(); Vk::RenderPass m_renderPass; }; } #include #endif // NAZARA_VULKANRENDERER_RENDERTARGET_HPP