// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Shader generator" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SHADERVARVISITOR_HPP #define NAZARA_SHADERVARVISITOR_HPP #include #include #include namespace Nz { class NAZARA_SHADER_API ShaderVarVisitor { public: ShaderVarVisitor() = default; ShaderVarVisitor(const ShaderVarVisitor&) = delete; ShaderVarVisitor(ShaderVarVisitor&&) = delete; virtual ~ShaderVarVisitor(); void Visit(const ShaderNodes::VariablePtr& node); virtual void Visit(ShaderNodes::BuiltinVariable& var) = 0; virtual void Visit(ShaderNodes::InputVariable& var) = 0; virtual void Visit(ShaderNodes::LocalVariable& var) = 0; virtual void Visit(ShaderNodes::OutputVariable& var) = 0; virtual void Visit(ShaderNodes::ParameterVariable& var) = 0; virtual void Visit(ShaderNodes::UniformVariable& var) = 0; ShaderVarVisitor& operator=(const ShaderVarVisitor&) = delete; ShaderVarVisitor& operator=(ShaderVarVisitor&&) = delete; }; } #endif