if is_plat("wasm") then return -- Compute shaders are not supported with WebGL (but are with WebGPU) end target("ComputeParticlesTest") add_deps("NazaraRenderer") add_files("main.cpp") add_filegroups("shaders", {rootdir = "../../assets/shaders/compute"}) add_headerfiles("../../assets/shaders/compute/compute_particle_texture.nzsl") add_headerfiles("../../assets/shaders/compute/compute_particles.nzsl")