// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Shader module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { inline SpirvExpressionLoad::SpirvExpressionLoad(SpirvWriter& writer, SpirvAstVisitor& visitor, SpirvBlock& block) : m_visitor(visitor), m_block(block), m_writer(writer) { } } #include