// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Physics 2D module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_PHYSWORLD2D_HPP #define NAZARA_PHYSWORLD2D_HPP #include #include #include struct cpSpace; namespace Nz { class NAZARA_PHYSICS2D_API PhysWorld2D { public: PhysWorld2D(); PhysWorld2D(const PhysWorld2D&) = delete; PhysWorld2D(PhysWorld2D&&) = delete; ///TODO ~PhysWorld2D(); Vector2f GetGravity() const; cpSpace* GetHandle() const; float GetStepSize() const; void SetGravity(const Vector2f& gravity); void SetSolverModel(unsigned int model); void SetStepSize(float stepSize); void Step(float timestep); PhysWorld2D& operator=(const PhysWorld2D&) = delete; PhysWorld2D& operator=(PhysWorld2D&&) = delete; ///TODO private: cpSpace* m_handle; float m_stepSize; float m_timestepAccumulator; }; } #endif // NAZARA_PHYSWORLD2D_HPP