// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Audio module" // For conditions of distribution and use, see copyright notice in Export.hpp namespace Nz { inline void AudioDevice::SetListenerRotation(const Quaternionf& rotation) { SetListenerDirection(rotation * Vector3f::Forward(), rotation * Vector3f::Up()); } }