// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Audio module" // For conditions of distribution and use, see copyright notice in Export.hpp #pragma once #ifndef NAZARA_AUDIO_SOUND_HPP #define NAZARA_AUDIO_SOUND_HPP #include #include #include #include namespace Nz { class NAZARA_AUDIO_API Sound final : public SoundEmitter { public: using SoundEmitter::SoundEmitter; Sound(); Sound(AudioDevice& audioDevice, std::shared_ptr soundBuffer); Sound(const Sound&) = delete; Sound(Sound&&) = default; ~Sound(); void EnableLooping(bool loop) override; const std::shared_ptr& GetBuffer() const; Time GetDuration() const override; Time GetPlayingOffset() const override; UInt64 GetSampleOffset() const override; UInt32 GetSampleRate() const override; SoundStatus GetStatus() const override; bool IsLooping() const override; bool IsPlayable() const; bool LoadFromFile(const std::filesystem::path& filePath, const SoundBufferParams& params = SoundBufferParams()); bool LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params = SoundBufferParams()); bool LoadFromStream(Stream& stream, const SoundBufferParams& params = SoundBufferParams()); void Pause() override; void Play() override; void SetBuffer(std::shared_ptr soundBuffer); void SeekToSampleOffset(UInt64 offset) override; void Stop() override; Sound& operator=(const Sound&) = delete; Sound& operator=(Sound&&) = default; private: std::shared_ptr m_buffer; }; } #endif // NAZARA_AUDIO_SOUND_HPP