// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Export.hpp #pragma once #ifndef NAZARA_GRAPHICS_SHADOWVIEWER_HPP #define NAZARA_GRAPHICS_SHADOWVIEWER_HPP #include #include #include namespace Nz { class NAZARA_GRAPHICS_API ShadowViewer : public AbstractViewer { public: ShadowViewer() = default; ShadowViewer(const ShadowViewer&) = delete; ShadowViewer(ShadowViewer&&) = delete; ~ShadowViewer() = default; const Color& GetClearColor() const override; UInt32 GetRenderMask() const override; const RenderTarget& GetRenderTarget() const override; ViewerInstance& GetViewerInstance() override; const ViewerInstance& GetViewerInstance() const override; const Recti& GetViewport() const override; inline void UpdateRenderMask(UInt32 renderMask); inline void UpdateViewport(const Recti& viewport); ShadowViewer& operator=(const ShadowViewer&) = delete; ShadowViewer& operator=(ShadowViewer&&) = delete; private: Recti m_viewport; ViewerInstance m_viewerInstance; UInt32 m_renderMask; }; } #include #endif // NAZARA_GRAPHICS_SHADOWVIEWER_HPP