// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Math module" // For conditions of distribution and use, see copyright notice in Export.hpp #pragma once #ifndef NAZARA_MATH_VECTOR2_HPP #define NAZARA_MATH_VECTOR2_HPP #include #include #include #include #include namespace Nz { struct SerializationContext; template class Vector3; template class Vector4; template class Vector2 { public: constexpr Vector2() = default; constexpr Vector2(T X, T Y); constexpr explicit Vector2(T scale); template constexpr explicit Vector2(const Vector2& vec); constexpr Vector2(const Vector2&) = default; constexpr Vector2(Vector2&&) = default; constexpr explicit Vector2(const Vector3& vec); constexpr explicit Vector2(const Vector4& vec); ~Vector2() = default; T AbsDotProduct(const Vector2& vec) const; RadianAngle AngleBetween(const Vector2& vec) const; constexpr bool ApproxEqual(const Vector2& vec, T maxDifference = std::numeric_limits::epsilon()) const; template U Distance(const Vector2& vec) const; constexpr T DotProduct(const Vector2& vec) const; template T GetLength() const; Vector2 GetNormal(T* length = nullptr) const; constexpr T GetSquaredLength() const; constexpr Vector2& Maximize(const Vector2& vec); constexpr Vector2& Minimize(const Vector2& vec); Vector2& Normalize(T* length = nullptr); constexpr T SquaredDistance(const Vector2& vec) const; std::string ToString() const; constexpr T& operator[](std::size_t i); constexpr T operator[](std::size_t i) const; constexpr const Vector2& operator+() const; constexpr Vector2 operator-() const; constexpr Vector2 operator+(const Vector2& vec) const; constexpr Vector2 operator-(const Vector2& vec) const; constexpr Vector2 operator*(const Vector2& vec) const; constexpr Vector2 operator*(T scale) const; constexpr Vector2 operator/(const Vector2& vec) const; constexpr Vector2 operator/(T scale) const; constexpr Vector2 operator%(const Vector2& vec) const; constexpr Vector2 operator%(T mod) const; constexpr Vector2& operator=(const Vector2&) = default; constexpr Vector2& operator=(Vector2&&) = default; constexpr Vector2& operator+=(const Vector2& vec); constexpr Vector2& operator-=(const Vector2& vec); constexpr Vector2& operator*=(const Vector2& vec); constexpr Vector2& operator*=(T scale); constexpr Vector2& operator/=(const Vector2& vec); constexpr Vector2& operator/=(T scale); constexpr Vector2& operator%=(const Vector2& vec); constexpr Vector2& operator%=(T mod); constexpr bool operator==(const Vector2& vec) const; constexpr bool operator!=(const Vector2& vec) const; constexpr bool operator<(const Vector2& vec) const; constexpr bool operator<=(const Vector2& vec) const; constexpr bool operator>(const Vector2& vec) const; constexpr bool operator>=(const Vector2& vec) const; static constexpr Vector2 Apply(T(*func)(T), const Vector2& vec); static constexpr bool ApproxEqual(const Vector2& lhs, const Vector2& rhs, T maxDifference = std::numeric_limits::epsilon()); template static U Distance(const Vector2& vec1, const Vector2& vec2); static constexpr T DotProduct(const Vector2& vec1, const Vector2& vec2); static constexpr Vector2 Lerp(const Vector2& from, const Vector2& to, T interpolation); static Vector2 Normalize(const Vector2& vec); static constexpr Vector2 Unit(); static constexpr Vector2 UnitX(); static constexpr Vector2 UnitY(); static constexpr Vector2 Zero(); T x, y; }; using Vector2d = Vector2; using Vector2f = Vector2; using Vector2i = Vector2; using Vector2ui = Vector2; using Vector2i32 = Vector2; using Vector2i64 = Vector2; using Vector2ui32 = Vector2; using Vector2ui64 = Vector2; template bool Serialize(SerializationContext& context, const Vector2& vector, TypeTag>); template bool Unserialize(SerializationContext& context, Vector2* vector, TypeTag>); template std::ostream& operator<<(std::ostream& out, const Vector2& vec); template constexpr Vector2 operator*(T scale, const Vector2& vec); template constexpr Vector2 operator/(T scale, const Vector2& vec); template constexpr Vector2 operator%(T mod, const Vector2& vec); } namespace std { template struct hash>; } #include #endif // NAZARA_MATH_VECTOR2_HPP