// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Audio module" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { inline OpenALBuffer::OpenALBuffer(std::shared_ptr device, OpenALLibrary& library, ALuint bufferId) : AudioBuffer(std::move(device)), m_bufferId(bufferId), m_library(library) { } inline ALuint OpenALBuffer::GetBufferId() const { return m_bufferId; } } #include