// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - OpenGL renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { inline Vector2ui OpenGLFboFramebuffer::GetAttachmentSize(std::size_t i) const { return Vector2ui(m_attachments[i]->GetSize()); } } #include