// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - OpenGL renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_OPENGLRENDERER_WRAPPER_LINUX_EGLCONTEXTWAYLAND_HPP #define NAZARA_OPENGLRENDERER_WRAPPER_LINUX_EGLCONTEXTWAYLAND_HPP #include #include namespace Nz::GL { class EGLContextWayland final : public EGLContextBase { public: using EGLContextBase::EGLContextBase; EGLContextWayland(const EGLContextWayland&) = default; EGLContextWayland(EGLContextWayland&&) = default; ~EGLContextWayland() = default; bool Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext = nullptr) override; void Destroy() override; EGLContextWayland& operator=(const EGLContextWayland&) = default; EGLContextWayland& operator=(EGLContextWayland&&) = default; }; } #include #endif // NAZARA_OPENGLRENDERER_WRAPPER_LINUX_EGLCONTEXTWAYLAND_HPP