// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_RENDERER_RENDERERIMPL_HPP #define NAZARA_RENDERER_RENDERERIMPL_HPP #include #include #include #include #include #include #include #include #include namespace Nz { class Buffer; class RendererImpl; class RenderDevice; class RenderSurface; class WindowSwapchain; class Swapchain; using CreateRendererImplFunc = RendererImpl*(*)(); class NAZARA_RENDERER_API RendererImpl { public: RendererImpl() = default; virtual ~RendererImpl(); virtual std::shared_ptr InstanciateRenderDevice(std::size_t deviceIndex, const RenderDeviceFeatures& enabledFeatures) = 0; virtual RenderAPI QueryAPI() const = 0; virtual std::string QueryAPIString() const = 0; virtual UInt32 QueryAPIVersion() const = 0; virtual const std::vector& QueryRenderDevices() const = 0; virtual bool Prepare(const Renderer::Config& config) = 0; }; } #endif // NAZARA_RENDERER_RENDERERIMPL_HPP