// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_UTILITY_SEQUENCE_HPP #define NAZARA_UTILITY_SEQUENCE_HPP #include #include #include namespace Nz { struct Sequence { std::string name; UInt32 firstFrame; UInt32 frameCount; UInt32 frameRate; }; struct SequenceJoint { Quaternionf rotation = Quaternionf::Identity(); Vector3f position = Vector3f::Zero(); Vector3f scale = Vector3f::Unit(); }; } #endif // NAZARA_UTILITY_SEQUENCE_HPP