// Copyright (C) 2013 Rémi Bèges // This file is part of the "Nazara Engine". // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_ABSTRACT3DNOISE_HPP #define NAZARA_ABSTRACT3DNOISE_HPP #include #include class NAZARA_API NzAbstract3DNoise : public NzMappedNoiseBase { public: virtual ~NzAbstract3DNoise(); float GetBasicValue(float x, float y, float z); float GetMappedValue(float x, float y, float z); virtual float GetValue(float x, float y, float z, float resolution) = 0; }; #endif // NAZARA_ABSTRACT3DNOISE_HPP