#pragma once #ifndef NAZARA_SHADERNODES_BINOP_HPP #define NAZARA_SHADERNODES_BINOP_HPP #include #include #include template class BinOp : public ShaderNode { public: BinOp(ShaderGraph& graph); ~BinOp() = default; Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override; virtual QString GetOperationString() const = 0; unsigned int nPorts(QtNodes::PortType portType) const override; QtNodes::NodeDataType dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const override; std::shared_ptr outData(QtNodes::PortIndex port) override; QString portCaption(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const override; bool portCaptionVisible(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const override; void setInData(std::shared_ptr value, int index) override; QtNodes::NodeValidationState validationState() const override; QString validationMessage() const override; private: virtual void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) = 0; bool ComputePreview(QPixmap& pixmap) override; void UpdateOutput(); std::shared_ptr m_lhs; std::shared_ptr m_rhs; std::shared_ptr m_output; }; template class BinAdd : public BinOp { public: using BinOp::BinOp; void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override; QString GetOperationString() const final; }; template class BinMul : public BinOp { public: using BinOp::BinOp; void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override; QString GetOperationString() const final; }; template class BinSub : public BinOp { public: using BinOp::BinOp; void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override; QString GetOperationString() const final; }; template class BinDiv : public BinOp { public: using BinOp::BinOp; void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override; QString GetOperationString() const final; }; class FloatAdd : public BinAdd { public: using BinAdd::BinAdd; QString caption() const override { return "Float addition"; } QString name() const override { return "float_add"; } }; class FloatMul : public BinMul { public: using BinMul::BinMul; QString caption() const override { return "Float multiplication"; } QString name() const override { return "float_mul"; } }; class FloatSub : public BinMul { public: using BinMul::BinMul; QString caption() const override { return "Float subtraction"; } QString name() const override { return "float_sub"; } }; class FloatDiv : public BinDiv { public: using BinDiv::BinDiv; QString caption() const override { return "Float division"; } QString name() const override { return "float_div"; } }; class VecAdd : public BinAdd { public: using BinAdd::BinAdd; QString caption() const override { return "Vector addition"; } QString name() const override { return "vec_add"; } }; class VecMul : public BinMul { public: using BinMul::BinMul; QString caption() const override { return "Vector multiplication"; } QString name() const override { return "vec_mul"; } }; class VecSub : public BinMul { public: using BinMul::BinMul; QString caption() const override { return "Vector subtraction"; } QString name() const override { return "vec_sub"; } }; class VecDiv : public BinDiv { public: using BinDiv::BinDiv; QString caption() const override { return "Vector division"; } QString name() const override { return "vec_div"; } }; #include #endif