// Copyright (C) 2012 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_TRIANGLEITERATOR_HPP #define NAZARA_TRIANGLEITERATOR_HPP #include #include #include #include #include #include class NzSubMesh; class NAZARA_API NzTriangleIterator { public: NzTriangleIterator(NzSubMesh* subMesh, nzBufferAccess access = nzBufferAccess_ReadWrite); ~NzTriangleIterator() = default; bool Advance(); NzVector3f GetNormal(unsigned int i) const; NzVector3f GetPosition(unsigned int i) const; NzVector3f GetTangent(unsigned int i) const; NzVector2f GetTexCoords(unsigned int i) const; void SetNormal(unsigned int i, const NzVector3f& normal); void SetPosition(unsigned int i, const NzVector3f& position); void SetTangent(unsigned int i, const NzVector3f& tangent); void SetTexCoords(unsigned int i, const NzVector2f& texCoords); void Unmap(); private: nzPrimitiveType m_primitiveType; nzUInt32 m_triangleIndices[3]; NzIndexMapper m_indexMapper; NzVertexMapper m_vertexMapper; unsigned int m_currentIndex; unsigned int m_indexCount; }; #endif // NAZARA_TRIANGLEITERATOR_HPP