// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Vulkan renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { void VulkanCommandBuffer::UpdateDebugName(std::string_view name) { return m_owner.m_device->SetDebugName(VK_OBJECT_TYPE_COMMAND_BUFFER, VulkanHandleToInteger(static_cast(m_commandBuffer)), name); } void VulkanCommandBuffer::Release() { m_owner.Release(*this); } }