// Copyright (C) 2013 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_FORWARDRENDERQUEUE_HPP #define NAZARA_FORWARDRENDERQUEUE_HPP #include #include #include #include class NzCamera; class NzMaterial; class NzSkeletalMesh; class NzStaticMesh; class NAZARA_API NzForwardRenderQueue : public NzAbstractRenderQueue { friend class NzForwardRenderTechnique; public: NzForwardRenderQueue() = default; ~NzForwardRenderQueue() = default; void AddDrawable(const NzDrawable* drawable); void AddLight(const NzLight* light); void AddModel(const NzModel* model); void Clear(); void Sort(const NzCamera& camera); private: struct MaterialComparator { bool operator()(const NzMaterial* mat1, const NzMaterial* mat2); }; struct SkeletalData { ///TODO NzMatrix4f transformMatrix; }; struct SkeletalMeshComparator { bool operator()(const NzSkeletalMesh* subMesh1, const NzSkeletalMesh* subMesh2); }; struct StaticMeshComparator { bool operator()(const NzStaticMesh* subMesh1, const NzStaticMesh* subMesh2); }; struct TransparentModel { NzMatrix4f transformMatrix; NzMaterial* material; }; struct TransparentSkeletalModel : public TransparentModel { ///TODO }; struct TransparentStaticModel : public TransparentModel { NzStaticMesh* mesh; }; typedef std::map, SkeletalMeshComparator> SkeletalMeshContainer; typedef std::map, StaticMeshComparator> StaticMeshContainer; std::map, MaterialComparator> visibleModels; std::vector> visibleTransparentsModels; std::vector transparentSkeletalModels; std::vector transparentStaticModels; std::vector otherDrawables; std::vector directionnalLights; std::vector visibleLights; }; #endif // NAZARA_FORWARDRENDERQUEUE_HPP