// Copyright (C) 2016 Rémi Bèges // This file is part of the "Nazara Engine - Noise module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { FBM::FBM(const NoiseBase & source): m_source(source) { } ///TODO: Handle with variadic templates float FBM::Get(float x, float y, float scale) const { float value = 0.f; for(int i = 0; i < m_octaves; ++i) { value += m_source.Get(x, y, scale) * m_exponent_array.at(i); scale *= m_lacunarity; } float remainder = m_octaves - static_cast(m_octaves); if(std::fabs(remainder) > 0.01f) value += remainder * m_source.Get(x, y, scale) * m_exponent_array.at(static_cast(m_octaves-1)); return value / m_sum; } float FBM::Get(float x, float y, float z, float scale) const { float value = 0.f; for(int i = 0; i < m_octaves; ++i) { value += m_source.Get(x, y, z, scale) * m_exponent_array.at(i); scale *= m_lacunarity; } float remainder = m_octaves - static_cast(m_octaves); if(std::fabs(remainder) > 0.01f) value += remainder * m_source.Get(x, y, z, scale) * m_exponent_array.at(static_cast(m_octaves-1)); return value / m_sum; } float FBM::Get(float x, float y, float z, float w, float scale) const { float value = 0.f; for(int i = 0; i < m_octaves; ++i) { value += m_source.Get(x, y, z, w, scale) * m_exponent_array.at(i); scale *= m_lacunarity; } float remainder = m_octaves - static_cast(m_octaves); if(std::fabs(remainder) > 0.01f) value += remainder * m_source.Get(x, y, z, w, scale) * m_exponent_array.at(static_cast(m_octaves-1)); return value / m_sum; } }