// Copyright (C) 2021 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { inline std::size_t FrameGraph::AddAttachment(FramePassAttachment attachment) { std::size_t id = m_attachments.size(); m_attachments.emplace_back(std::move(attachment)); return id; } inline void FrameGraph::AddBackbufferOutput(std::size_t backbufferOutput) { m_backbufferOutputs.push_back(backbufferOutput); } inline FramePass& FrameGraph::AddPass(std::string name) { std::size_t id = m_framePasses.size(); return m_framePasses.emplace_back(*this, id, std::move(name)); } } #include