// Copyright (C) 2021 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_MATERIAL_HPP #define NAZARA_MATERIAL_HPP #include #include namespace Nz { class NAZARA_GRAPHICS_API Material : public Resource { public: Material(); ~Material() = default; void AddPass(std::string name, std::shared_ptr pass); inline MaterialPass* GetPass(const std::string& name) const; bool HasPass(const std::string& name) const; void RemovePass(const std::string& name); private: std::unordered_map> m_passes; }; } #include #endif // NAZARA_MATERIAL_HPP