// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include namespace Nz { inline const TextureRef& BasicMaterial::GetAlphaMap() const { NazaraAssert(HasAlphaMap(), "Material has no alpha map slot"); return m_material->GetTexture(m_textureIndexes.alpha); } inline const TextureRef& BasicMaterial::GetDiffuseMap() const { NazaraAssert(HasDiffuseMap(), "Material has no alpha map slot"); return m_material->GetTexture(m_textureIndexes.diffuse); } inline bool BasicMaterial::HasAlphaMap() const { return m_textureIndexes.alpha != MaterialSettings::InvalidIndex; } inline bool BasicMaterial::HasAlphaThreshold() const { return m_uniformOffsets.alphaThreshold != MaterialSettings::InvalidIndex; } inline bool BasicMaterial::HasDiffuseColor() const { return m_uniformOffsets.diffuseColor != MaterialSettings::InvalidIndex; } inline bool BasicMaterial::HasDiffuseMap() const { return m_textureIndexes.diffuse != MaterialSettings::InvalidIndex; } inline bool BasicMaterial::SetAlphaMap(const String& textureName) { TextureRef texture = TextureLibrary::Query(textureName); if (!texture) { texture = TextureManager::Get(textureName); if (!texture) { NazaraError("Failed to get alpha map \"" + textureName + "\""); return false; } } SetAlphaMap(std::move(texture)); return true; } inline void BasicMaterial::SetAlphaMap(TextureRef alphaMap) { NazaraAssert(HasAlphaMap(), "Material has no alpha map slot"); m_material->SetTexture(m_textureIndexes.alpha, std::move(alphaMap)); } inline bool BasicMaterial::SetDiffuseMap(const String& textureName) { TextureRef texture = TextureLibrary::Query(textureName); if (!texture) { texture = TextureManager::Get(textureName); if (!texture) { NazaraError("Failed to get diffuse map \"" + textureName + "\""); return false; } } SetDiffuseMap(std::move(texture)); return true; } inline void BasicMaterial::SetDiffuseMap(TextureRef diffuseMap) { NazaraAssert(HasDiffuseMap(), "Material has no diffuse map slot"); m_material->SetTexture(m_textureIndexes.diffuse, std::move(diffuseMap)); } } #include