// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Physics 3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_PHYSICS3D_HPP #define NAZARA_PHYSICS3D_HPP #include #include #include namespace Nz { class NAZARA_PHYSICS3D_API Physics3D : public ModuleBase { friend ModuleBase; public: using Dependencies = TypeList; struct Config {}; Physics3D(Config /*config*/); ~Physics3D() = default; unsigned int GetMemoryUsed(); private: static Physics3D* s_instance; }; } #endif // NAZARA_PHYSICS3D_HPP