// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Shader generator" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SHADERAST_ATTRIBUTES_HPP #define NAZARA_SHADERAST_ATTRIBUTES_HPP #include #include #include namespace Nz::ShaderAst { struct Attribute { using Param = std::variant; AttributeType type; Param args; }; } #endif