// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Shader generator" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz::ShaderAst { const ShaderAst::ExpressionType& GetExpressionType(ShaderAst::Expression& expr) { assert(expr.cachedExpressionType); return expr.cachedExpressionType.value(); } inline bool IsExpression(NodeType nodeType) { switch (nodeType) { #define NAZARA_SHADERAST_EXPRESSION(Node) case NodeType::Node: return true; #include default: return false; } } inline bool IsStatement(NodeType nodeType) { switch (nodeType) { #define NAZARA_SHADERAST_STATEMENT(Node) case NodeType::Node: return true; #include default: return false; } } } #include