LIBRARY.Name = "chipmunk" LIBRARY.Defines = {"CP_USE_CGTYPES=0", "TARGET_OS_IPHONE=0", "TARGET_OS_MAC=0"} LIBRARY.Language = "C++" LIBRARY.Files = { "../thirdparty/include/chipmunk/*.h", "../thirdparty/src/chipmunk/*.h", "../thirdparty/src/chipmunk/*.c", }