// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include namespace Nz { inline std::size_t Model::GetSubMeshCount() const { return m_subMeshes.size(); } inline void Model::SetMaterial(std::size_t subMeshIndex, std::shared_ptr material) { assert(subMeshIndex < m_subMeshes.size()); m_subMeshes[subMeshIndex].material = std::move(material); } } #include