// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - BulletPhysics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_BULLETPHYSICS3D_HPP #define NAZARA_BULLETPHYSICS3D_HPP #include #include #include namespace Nz { class NAZARA_BULLETPHYSICS3D_API BulletPhysics3D : public ModuleBase { friend ModuleBase; public: using Dependencies = TypeList; struct Config {}; BulletPhysics3D(Config /*config*/); ~BulletPhysics3D() = default; private: static BulletPhysics3D* s_instance; }; } #endif // NAZARA_BULLETPHYSICS3D_HPP