// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { /*! * \brief Gets the texture of the background * \return Texture of the background */ inline const TextureRef& TextureBackground::GetTexture() const { return m_texture; } /*! * \brief Sets the texture of the background * * \param texture Texture of the background */ inline void TextureBackground::SetTexture(TextureRef texture) { NazaraAssert(!texture || texture->IsValid(), "Invalid texture"); m_texture = std::move(texture); } /*! * \brief Creates a new texture background from the arguments * \return A reference to the newly created texture background * * \param args Arguments for the texture background */ template TextureBackgroundRef TextureBackground::New(Args&&... args) { std::unique_ptr object(new TextureBackground(std::forward(args)...)); object->SetPersistent(false); return object.release(); } } #include