// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { inline const GL::Buffer& OpenGLBuffer::GetBuffer() const { return m_buffer; } inline BufferType OpenGLBuffer::GetType() const { return m_type; } } #include